The imbedded spy angle is quite interesting. I love the fact that the MC has to get to know each of the crew members to discover which one(s) is the potential renegade. The story really kicks into gear when the mystery is revealed along with details about the ongoing war. The frozen/thawed man from the past may have been done before in tv and film, but I haven't seen it that much in AVNs. ![]() Granted, the sci-fi genre (and space travel) is one of my favourites, but even so I think this story holds up very well regardless. Someone previously stated that the plot is weak and isn't a motivation for anyone to play. I was legitimately surprised by how nice it looked, and that is not easy to do at this point!Īs of v0-2 (some potential plot spoilers are hidden) Verdict: I think anyone will be impressed by the level of quality - especially visual - found in this game, even if you don't like sci-fi settings, the level of detail and aesthetic quality is almost unmatched when compared to other porn games. I like the story, I would even go as far as to say that I find it interesting/engaging, but then again I am sucker for sci-fi so it's difficult to disappoint to me! My only real gripe is that this is a recent game, and it seems updates aren't too frequent, but then again that isn't surprising how long it must take to render each frame! One of the big draws are the animations, they are really, really nice, very smooth and most importantly very high quality (actually surprised it looked that good). It is clear that a lot of time and effort has been placed developing the models. Thoughts: The first thing that sticks out is the incredible renders made. High Level: This is one of the best games I've played in a while! Plus, it has a great direction to grow in! If not for the (currently) short story introduction, then for the few fap'able scenes available. Considering the playtime available atm. If the Devs return to this project and keep up the Quality story and graphics-wise -> Then I cannot wait to continue this journey with them. At least effort has been made to make it look original and "lived in". And much of it appears to be custom made. The care and attention to detail regarding the environment/ backgrounds, are unlike anything I have seen in a loong while. Does not detract from the overall emersion, among other things, due to the dialogue and environmental/background rendition and details. ![]() No wonder they, for now, have decided to stick to a core selection. Especially when you look at the customized details of each character's outfit. I'll chalk that down to a conscious choice from the Devs side. There is no variation in the way the characters dress. ![]() The renditions made to support and/or enhance the Game/VN experience, are way above average.Ĭharacters may show less range when it comes to expressions/emotions, as far as I can tell. In context of the settings in which it all plays out and the general 'plot', the delivery and progression seems natural. Nor is it unnecessarily elaborate or convoluted. As long as some sense of purpose and in-game guidance is offered. Matters less to me, that it's goes from linear VN to Sand-box. (even to some extend an emotional anchor) Yet manages to present an anchor in terms of backstory. ![]() It kinda cuts to the chase in a no-nonsense way. Shows promise of future intrigues and possibilities, not least regarding general expansion of the story. Overall, I think Stars Of Salvation delivers. That the Genre is Sci-Fi matters less to me, as long as the Story/Plot and Visual Quality is decent, and does not display tendencies I find less 'interesting' (and I ain't 'Vanilla' in any way). The actors in these clips are excellent, and their inclusion strongly adds to both the world-building and the emotionally compelling story.For the current duration and iteration it at least deserves 4/5. The game features live-action, filmed short scenes that truly bring realism to the world. “Control” also has stellar audio, with music expertly chosen to enhance each moment. The beautiful visual design, featuring brightly colored flora and glittering starry skies, provides surprising contrast to the drab confines of The Federal Bureau of Control. Jesse uses these powers, alongside her weapon, in combat. As Jesse learns more about the “paranatural” mysteries within The Federal Bureau of Control, she also gains access to telekinetic powers. For example, players can shift a simple pistol to a more advanced long-range or even explosive weapons in the blink of an eye. During combat, players use “The Service Weapon,” a magical gun that allows the player to morph their weapon on the fly in order to meet whatever situation they face. The gameplay is a mixture of exploration-based quests and firearm combat.
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